NanoBrowserQuest — Freezing Lands
NanoBrowserQuest is a remake of the popular BrowserQuest web-based MMORPG mini game written in Javascript, CSS & HTML. It was originally created around 2012 and as of today the original repository has over 2,700 forks. The game supports 200 simultaneous players and is free to play. NanoBrowserQuest allows you to play with your friends, complete in-game achievements and get a small Nano reward after completing the game.
The NanoBrowserQuest release
The journey started as a proof of concept for utilizing nano as a faucet reward for completing the game. After getting some feedback from the NBQ players I’ve decided to invest more time and added 4 new quests, a dozen of new items, an inventory system and an upgrade system to the classic game.
Since the release 6 months ago (June 2021), the faucet has paid out about 2300 times or an average of 12.5 times per day.
The Freezing Lands expansion
The adventure continues, this time the hero will be facing the Necromancer in an epic battle. The expansion is featuring a new map, 16 quests, new items and new monsters.
3 months and countless hours were required to create the sequel. A pixel artist was also hired to create the new monsters, and I must say Squaff did some awesome work.
You can now get the expansion by using XNO through the game store by talking to the Sorcerer in town, Enjoy!
The making of
Warning spoilers ahead stop reading if you want to keep yourself the surprise
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Creating the map
This wiki was really helpful for getting started with the tooling used for building the original map, but a new one had to be drawn! The expansion assets were all designed using Photopea and the map using Tiled.
New quests
The expansion adds 14 new quests of which 3 are hidden.
Monster sprites
5 new original monsters were added and 2 new armors. Here is an example of all the required frames to animate the Werewolf.
The Necromancer
Perhaps the most challenging part of the expansion was to create an epic adventure and challenging fights for the Hero. Some feedback I had from players was that the Skeleton King was too easy to slay. The reasoning behind it was to keep the faucet game enjoyable and easy to complete for everyone. The expansion does not serve the same purpose and might require some grinding combined with some good upgrades in order to face a chance against the end boss.
If you want to support the game and the faucet, donations can be sent to:
nano_1questzx4ym4ncmswhz3r4upwrxosh1hnic8ry8sbh694r48ajq95d1ckpay
Thanks and happy gaming!